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Enemy Territory Scripting: Kontext

Kontext Bindings

Variable Erläuterung
seta g_bind_context_anansi "vehicle" GDF Kampf-Hubschrauber
seta g_bind_context_badger "vehicle"
seta g_bind_context_bumblebee "vehicle" GDF Transport-Hubschrauber
seta g_bind_context_desecrator "vehicle"
seta g_bind_context_goliath "vehicle"
seta g_bind_context_hog "vehicle"
seta g_bind_context_hornet "vehicle"
seta g_bind_context_husky "vehicle"
seta g_bind_context_icarus "vehicle"
seta g_bind_context_mcp "vehicle"
seta g_bind_context_platypus "vehicle"
seta g_bind_context_titan "vehicle"
seta g_bind_context_trojan "vehicle"
seta g_class_context_aggressor "aggressor"
seta g_class_context_technician "technician"
seta g_class_context_constructor "constructor"
seta g_class_context_oppressor "oppressor"
seta g_class_context_infiltrator "infiltrator"
seta g_class_context_solider "soldier"
seta g_class_context_medic "medic"
seta g_class_context_engineer "engineer"
seta g_class_context_fieldops "fieldops"
seta g_class_context_covertops "covertops"