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Messages - Kissaki

Pages: 1 2 3 [4] 5 6 ... 260
91
General / Re: Dead?
« on: 08.08.2016, 23:18:21 »
Those of us who have always used Mumble are still here and playing other stuff. (That's me, Schatten, Darki, Fuckbird, supermeetboy, sometimes Ridcovman and Roboterwal. Currently mostly playing Overwatch.)
Not sure about the W:ET/facebook part of us.

Aber wow Lexxa, sniped hier gleich mal ne Antwort raus :D

93
Games / Paragon
« on: 18.04.2016, 10:32:34 »
Slow-mo teamfights - looks gorgeous


94
General / Re: Willkommen meine Freunde
« on: 10.03.2016, 23:33:42 »
Thank you for the warm and welcoming words,
I am very happy to see you approaching us like this,
and I am very approving of working together. :)

95
General / Re: Happy new Year 2016
« on: 02.01.2016, 21:22:04 »
Ein gutes und schönes Neues und Jahr :)

96
Games / Re: SMITE
« on: 31.12.2015, 11:17:15 »
Voicepack Musik


97
General / Re: Clan application topic ( chain )
« on: 12.12.2015, 17:14:39 »
Welcome then!

98
General / Re: Clan application
« on: 12.12.2015, 17:14:33 »
Welcome then!

As lexxa had nothing to say against your application, I welcome you! :)

99
Games / Re: Game-Videos/-Movies/-Films
« on: 14.11.2015, 11:53:37 »
The history of the Wolfenstein series (focus on Wolfenstein 3D)

100
update trailer

101
General / Re: Board/HP Update
« on: 26.09.2015, 14:26:10 »
I tried migrating the old custom BBCs to a new mod, but that one seems broken in multiple ways.
So … some of those may no longer work.
I also adjusted some video embedding tags/content (vimeo now embeds the HTML5 player rather than flash, and gametrailers displays "dead link").

102
Games / The Gallery - VR game
« on: 30.08.2015, 20:01:23 »
My god … This looks so great; just imagine having a VR headset on, and two controllers in your hands to grab the stuff.
https://www.youtube.com/watch?v=sX1cum0vyWk

103
Games / Guild Wars 2 goes Free 2 Play
« on: 30.08.2015, 17:32:58 »
The Guild Wars 2 base game is Free 2 Play now.
https://welcome.guildwars2.com/en/play-for-free

The expansion is going to be sold as usual.
Still a great deal for a great and big world.

Mainly to prevent spam and fraud, a free account has some limitations; for normal players noticeable are limited chat (like unability to write in map-wide chat), no daily login reward, and no in-game gold to in-game currency exchange.

Guild Wars 1 was the second big game for our clan.
For Guild Wars 2, we have a Guild you are free to join (you can even join multiple guilds), but less of an active community.

104
General / Re: Clanbirthday 2015
« on: 30.08.2015, 17:29:39 »
Due to lack of response, I simply played with Schatten yesterday, like usual :)

105
General / Clanbirthday 2015
« on: 25.08.2015, 23:42:20 »
It’s our birthday this week!
Any plans for the weekend? :)

I’d be more than happy to play Dirty Bomb.
Maybe some W:ET.
I doubt we’d be able to get a GW2 group (>3 ppl) together?

106
General / Re: Board/HP Update
« on: 28.06.2015, 23:52:53 »
I updated out Homepage system.
If you encounter any problems, please report them.

107
A centered UI
Code: [Select]
[ShooterGame.SGUIHUDPlayer]
NativeHUDResolution=(X=1280, Y=720)
ScopeInfoPosition=(Attach=(H=HA_CENTER), PixelOffset=(Y=500))
 
ConsoleMessageLogPosition=(Align=(H=HA_right, V=HA_BOTTOM), Attach=(H=HA_RIGHT, V=HA_TOP, VA="ChatInput"), Skew=0)
ChatInputPosition=(Align=(H=HA_RIGHT, V=HA_BOTTOM), Attach=(H=HA_RIGHT, V=HA_BOTTOM,VA="Minimap"), PixelOffset=(Y=-40), Skew=0)
IncapMenuPosition=(Align=(H=HA_CENTER, V=HA_BOTTOM), Attach=(H=HA_CENTER, V=HA_TOP, VA="DeathInfoCard"))
 
GameWaveTimerPosition=(Align=(H=HA_LEFT, V=HA_BOTTOM), Attach=(H=HA_LEFT, V=HA_BOTTOM), PixelOffset=(Y=35), Skew=0)
ObjectiveProgressionPosition= (Align=(H=HA_LEFT, V=HA_BOTTOM), Attach=(H=HA_LEFT, V=HA_BOTTOM), PixelOffset=(Y=-10), Skew=0)
ObjectiveClockPosition=
ObjectiveProgressionNotificationPosition=
ObjectivePosition=
ExpCounterPosition=
GameplayNotificationPosition=
 
MinimapPosition=(Align=(H=HA_CENTER, V=HA_BOTTOM),Attach=(H=HA_CENTER, V=HA_BOTTOM), PixelOffset=(X=104, Y=20), Skew=0)
WeaponAmmoPosition=(Attach=(H=HA_CENTER, V=HA_CENTER, VA="PlayerHealth"), PixelOffset=(X=15, Y=34), ShadowOffset=(X=1, Y=1), Skew=0)
AbilityCooldownPosition=(Align=(V=HA_TOP), Attach=(H=HA_CENTER, V=HA_BOTTOM, VA="PlayerHealth"), PixelOffset=(X=-256, Y=-20), ShadowOffset=(X=1, Y=1), Skew=0)
PlayerHealthPosition=(Align=(V=HA_BOTTOM), Attach=(H=HA_CENTER, V=HA_CENTER), PixelOffset=(X=-150, Y=225), ShadowOffset=(X=1, Y=1), Skew=0)
 
ObituaryMessageLogPosition=(Attach=(H=HA_RIGHT,V=HA_TOP))
InteractionFillbarPosition=(Attach=(H=HA_CENTER),PixelOffset=(Y=420))
SubtitlesPosition=(Attach=(H=HA_CENTER, V=HA_BOTTOM), PixelOffset=(Y=710))
BadgeNotificationPosition=(Attach=(H=HA_CENTER, V=HA_TOP), PixelOffset=(Y=50))
ObjectiveNotificationPosition=(Attach=(H=HA_CENTER, V=HA_TOP, VA="BadgeNotification"), PixelOffset=(Y=150), ShadowOffset=(X=1, Y=1))
GameInfoPosition=(Attach=(H=HA_CENTER, V=HA_TOP))
SpectatorInfoPosition=(Attach=(H=HA_CENTER,V=HA_BOTTOM),PixelOffset=(Y=150), ShadowOffset=(X=-1, Y=-1))
DetectedNotificationPosition=(Align=(H=HA_CENTER, V=HA_CENTER), Attach=(H=HA_CENTER, V=HA_BOTTOM), PixelOffset=(Y=100))
ReadyUpPosition=(Align=(V=HA_TOP,H=HA_CENTER), Attach=(H=HA_CENTER, V=HA_TOP))
DeathInfoCardPosition=(Align=(V=HA_BOTTOM,H=HA_CENTER), Attach=(H=HA_CENTER, V=HA_BOTTOM), PixelOffset=(Y=0))
ActionMenuPosition=(Align=(H=HA_LEFT, V=HA_TOP), Attach=(H=HA_LEFT, V=HA_BOTTOM,VA="Objective"), PixelOffset=(Y=-2))
CharacterSelectionPosition=(Align=(H=HA_CENTER), Attach=(H=HA_CENTER, V=HA_BOTTOM) PixelOffset=(X=0, Y=100))
MaxNumHitReticules=16
MaxNumConsoleMsg=10
MaxConsoleMsgTime=-1
MaxConsoleParentDisplayTime=8
ConsoleMsgYBufferHeight=1
MaxNumObituaryMsg=8
MaxObituaryMsgTime=5
ObituaryMsgYBufferHeight=1
m_bEnableHudShake=false
from http://forums.dirtybomb.nexon.net/discussion/2134/centered-ui-shooterui-ini

108
If you want to adjust your HUD (e.g. put healthbar, ammo, ability cooldown to the middle, near the cursor)
http://wezelkrozum.com/temp/xt_hudconfig/v3/

Generate, and put into bottom of
Code: [Select]
C:\Users\<user>\Documents\My Games\UnrealEngine3\ShooterGame\Config\ShooterUI.ini

109
It’s a typical free to play model. You *can* buy stuff you can otherwise unlock through playtime.

I didn’t feel those stats unfainess yet, so I guess the model is not too bad.

110
Games / Dirty Bomb - (Another) spiritual successor to W:ET
« on: 04.06.2015, 20:25:57 »
Splash Damage, developer of the original Wolfenstein: Enemy Territory, as well as the two spiritual successors Enemy Territory: Quake Wars and Brink,
released the free-to-play, open beta of Dirty Bomb on steam.

It does feel a bit like W:ET.
Objectives similiar to W:ET, and 3 classes to start with.

It’s fun.
But I’m sceptical about the pay-to-win model; you unlock avatar upgrades randomly, with 3 stat boosters of increasing power.

Anyway, try it out! :)
What do you think? Do you enjoy it?

111
Games / Re: GTA V for PC
« on: 04.06.2015, 20:21:03 »
For steam we have a group, where you should be able to find our members.
http://steamcommunity.com/groups/DooC#members

112
General / Re: Unban request
« on: 31.05.2015, 21:13:18 »
That’s not about a ban.

113
General / Re: Unban request
« on: 30.05.2015, 09:05:07 »
Krieger, I think we should give him a chance cuz the server is a bit empty atm. lol.
Non-specific to this case; such short-sightedness has the danger of keeping it empty. Bans are mostly for good reason.

114
General / Re: Videos (non-Fun, but rather interesting)
« on: 24.05.2015, 10:11:44 »

115
Games / Gigantic
« on: 12.05.2015, 17:13:48 »


Thoughts? :)

116
DooC-Server / Re: Help!!! Server down
« on: 02.04.2015, 21:11:11 »
Eminem told me and I restarted it a bit ago.

117
Games / Re: Game-Videos/-Movies/-Films
« on: 23.03.2015, 23:08:55 »

118
General / Re: intro
« on: 22.03.2015, 14:31:09 »
hi and welcome
Trial it is then.

119
Spamboard / Re: Artwork
« on: 08.03.2015, 22:22:34 »
wtf - really awesome work :) like it

maybe kissaki/jan can create me a image link who exicst for always? thx
http://dooc-clan.de/images/signatures/c85f23c1-e4f7-448d-abb8-dbeeaf74beef_zpsdhae7hwt.png

120
DooC-Server / Re: cheating???
« on: 21.02.2015, 13:22:31 »
Yes it is. Pretty new feature of NxAC.
Does client-side screenshots like punkbuster did way in the past.

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