good news
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Show posts MenuQuote from: Kissaki on 26.10.2014, 15:26:50how are you sure?
We were able to verify that you were using a sophisticated aimbot.
Thus, you are kicked from the clan and banned from the server.
Quote from: Kissaki on 13.10.2014, 19:46:42
/e:
Btw, last week(end?) I tested lying hitboxes with Supermeetboy and FuckBird for a brief moment.
They seemed perfectly fine.
A day later, when I was on the server again, the hitboxes of someone else seemed totally off again. I wonder if it has something to do with fancy settings or higher ping or something.
Quote// TunPal: extra spwan trigger
goldrushroom_obj
{
spawn
{
set
{
description "Axis Room"
message "Axis Room"
wait 50
setstate goldrushroom_obj invisible
setstate goldrush_spawn invisible
}
}
trigger on
{
setstate goldrushroom_obj default
setstate goldrush_spawn default
wm_announce "^AAxis Room spawn enabled!"
}
trigger off
{
setstate goldrushroom_obj invisible
setstate goldrush_spawn invisible
}
}
Quotetrigger goldrushroom_obj on
//TunPal alert entiry before enabling the extra swpan
alertentity goldrush_spawn
wait 50
setstate goldrushroom_obj default
setstate goldrush_spawn default
wait 150
setautospawn "Axis Room" 0
Quote from: Leeven on 09.02.2014, 17:55:24no i've tried it on local server
you've already uploaded and tested? let me try height, that seems to be the problem, gimme a few hours to get the server to play the map
Quote// Last edit by TunPal: extra axis spawn point
game_manager
{
spawn
{
// axis room spawn
create
{
scriptName "goldrushroom_obj"
classname "team_WOLF_objective"
targetname "goldrushroom_obj"
origin "503 -397 24" // z = CC_FILTER_AXIS(5)
spawnflags 1 // TEAM_AXIS
}
create
{
classname "team_CTF_redspawn"
scriptname "goldrush_spawn1"
targetname "goldrush_spawn"
spawnflags 1 // TEAM_AXIS
origin "922 -384 8" // this origin works fine, just stay standing each time and copy positions ok?
angle "-89"
}
Quote// TunPal: hide the extra spawn point
trigger goldrushroom_obj off
setstate goldrushroom_obj invisible
setstate goldrush_spawn invisible
//TunPal autospawn fix
wait 100
setautospawn "Tank Depot" 0
wait 2000
wm_announce "^3TunPal's Extra spawn "
Quote from: Leeven on 08.02.2014, 10:45:30no
the additional players can spawn here, providing overhead cover or simply just jump over the railing or use the ladder, a suggestion
Quote from: $n!p3d on 28.11.2013, 15:37:17nitmod does not need/use etkey, only nkey is needed
or just save your et key snd save me the trouble :p
Quote from: Kissaki on 28.10.2013, 18:10:26Not really, realBody makes nitmod hitboxes more "pro" than etpro
Currently g_realbody is 0.
(But realbody implies it makes things better? Maybe it should be enabled?)
Quote from: TIGER on 17.04.2013, 17:36:26with doublejump OFF and fixed physics ON or pmove fix (which is the default setting on most servers) it's impossible
i think disable double jump is ok couse i know that if a good player can Trickjump he dont need doublejump ....he can find a way for jump over Wall![]()
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Quote from: Kissaki on 15.06.2013, 09:08:57the pk3 fix was downloaded without any problem
Where does it send you to then?
The webserver logs do not seem to indicate not-found hits.
Quote from: Gauki on 22.04.2013, 23:49:51grrrrrrrr
which maps do u mostly dislike ? choose two !