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Von der few vs many Mod Dusk wurde die Version a6 veröffentlicht.

[quote]A co-op ‘Zombie Mod’, with up to 5 GDF forced to scavenge the level for weapons and supplies, while the many Strogg roam at will, atempting to swarm them with melee attacks.[/quote]

[quote]========= Changelog

Strogg Spikes: Have stronger attack on alt-fire, but with a delay between strikes. Damage Scaled down when only one gdf.

Strogg Bots: No longer show crosshairinfo for gdf.

GDF Bots: Medic now uses defibs to heal.

Most maps: various console warnings fixed.

Island: Number of spawned items decreased. Number of item spawn points increased.

Outskirts: Number of item spawn points increased.

Slipgate: Initial support as a cyclops hunt map.

Volcano: Number of spawned items decreased.

All Maps: Atmosphere is randomly chosen at map start. Night atmposphere added. Strogg forceshields removed. Strogg base defenses removed.

Island, Outskirts, Volcano: Drowing the bumblebee will end the map with a strogg win.

Escape Area task now starts once vehicle repaired. Waypoint brackets should always show now.

Vehicles: Damage on colliding with strogg reduced. Armadillo: Headlights on night atmospheres. Brake lights. Vheicle damage on mounted GPMG increased.

Bumblebee: Becomes disabled at 1% health instead of 25%, so you can bash it around a bit more after you’ve repaired.

Cyclops: Vehicle damage on attack decreased.

Canyon: Armadillo starting health increased to max.

GDF Body: Auto drops stroyent on spawn hosting. Stroyent: lasts longer in world before disapearing.

Landmine: vehicle damage reduced.

Grenades: Now give 3 grenades. Still dropped individually.

End of game Scoreboard: Unused rewards panel remove, personal bests panel expanded. Some end of game awards removed. Strogg Killed and GDF Killed added.

Items now dropped for player switching to spectate, and disconnecting.

Correct skin for 3rd person packs.

Escape area task: Icon changed. Waypoint brackets should now show correctly.

Engineer: Number of packs caryable reduced to 3.

Covert Ops: Number of packs caryable reduced to 3.

Agressor: Larger view knockback for spike.[/quote]

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