Author Topic: Kifferstube: Maps/ Server Maps Suggestions  (Read 21550 times)

WaLKuere

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Re: Kifferstube: Maps
« Reply #150 on: 16.08.2013, 13:15:20 »
Lieber Jan,

männliche eitelkeit in ehren, aber ich wusste garnicht wer das zu verantworten hat/hatte und ich denke es reicht jetzt mal, punkt!

Kissaki

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Re: Kifferstube: Maps
« Reply #151 on: 16.08.2013, 16:17:14 »
Sorry. Hätte die Aussage anders aufnehmen sollen.

Ich weiß nicht wie lange man für Minis braucht, die Map zu beenden.
Mir war es zu dem Zeitpunkt wichtiger die Zeit runter zu machen als dass man Sie beenden kann, damit keine Situation entsteht wo man 45 Minuten eine Stelle verteidigt/angreift als dass man die Map nicht zu Ende bringen kann.
Ob das im Sinne aller priorisiert ist weiß ich nicht - daher habe ich es hier auch geschrieben, dass ich die Zeit herunter gesetzt habe.
Wenn sich das Zeiterhöhungsmapscript finden würde wär natürlich super.
Beziehungsweise ist die Map ja jetzt eh draußen, wenn ich das richtig sehe.

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WaLKuere

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Re: Kifferstube: Maps
« Reply #152 on: 16.08.2013, 18:34:40 »
Hey Jan,

ich glaube das die Map raus ist, hatte dazu auch eine Abstimmung gestartet ...

$n!p3d

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Re: Kifferstube: Maps
« Reply #153 on: 04.04.2014, 02:23:56 »

[DooC] Murdah

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Re: Kifferstube: Maps
« Reply #154 on: 04.04.2014, 23:08:20 »
i had to add this about maps i did suggest. Most of these maps may be big so i suggest that some original maps what are used atm should be kept if server is low numbered, big map = 3 players total its really annoying :D

N!ce.

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Re: Kifferstube: Maps
« Reply #155 on: 07.04.2014, 15:22:25 »
Its my map,I very love this map,pls add this map: you can download it here!!! : http://et.trackbase.net/map/67/

[DooC] Murdah

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Re: Kifferstube: Maps
« Reply #156 on: 07.04.2014, 15:32:11 »
yeah paris bastille is great one too ;)

Gauki

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Re: Kifferstube: Maps
« Reply #157 on: 08.04.2014, 18:34:03 »
oh jep, see some nice maps :) have to test the bot support.. if its working i will put 3 new maps of it online.. and remove 2 old ones (which one)?


[DooC] Murdah

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Re: Kifferstube: Maps
« Reply #158 on: 09.05.2014, 21:24:42 »
i had to add that these maps is different from example supply depot their decorations and grounds are alot different and alot better of the uniqueness, too many servers has the same maps as dooc servers has. Thats why i suggested these maps, i think that atm few maps what dooc servers has is boring maps what almost every server has too. So i think unique objective maps would be step to better!
« Last Edit: 09.05.2014, 21:31:32 by [DooC]Murdah »

Ameero

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Re: Kifferstube: Maps
« Reply #159 on: 12.05.2014, 01:49:57 »
but remember regular maps are regular for a reason, new isn't necessarily good

[DooC] Murdah

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Re: Kifferstube: Maps
« Reply #160 on: 12.05.2014, 06:02:43 »
well some of those maps is popular at servers where is alot players and ive havent usually seen any players complaint about them, and i think changing few maps in a month or two would be good for a lil change as people like myself can get bored of same maps running whole year

mAus

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Re: Kifferstube: Maps
« Reply #161 on: 12.05.2014, 13:58:01 »
Crazy gold rush? :)

[DooC] PanzerIce

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #162 on: 22.10.2014, 20:29:48 »
Golden dunk and fata morgana have to be on this server!!!!!!!!! i dont see anymore servers with this maps and also baserace is pretty fun

Gauki

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #163 on: 23.10.2014, 22:49:45 »
ammo_bunker2 Final - Dont find a download link and bots for the maps O.o

please have a look the downlaods work and bots are available :) thx in advance honeys :P


Ameero

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #164 on: 24.10.2014, 00:00:50 »
Purefrag because one needs a break b/w obj every now and then.

Gauki

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #165 on: 24.10.2014, 00:36:51 »
importend note for the future!

Please vote your map and the map u want to remove from server!

1. Mapname to add
2. mapname to remove
3. Direct link to download
4. Direct link to omni-bot (means waypoint of the map)

thx in advance ^^


$n!p3d

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #166 on: 24.10.2014, 02:20:32 »
you need to teach me to add maps gauki!

[DooC] Murdah

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #167 on: 24.10.2014, 16:55:16 »
Adding maps is somehow hard depending on the cpanel system but easy to learn :D, Add new maps !!!

Kissaki

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #168 on: 24.10.2014, 18:00:20 »
It’s not really hard.
For the map, just upload to the etmain folder.
Gauki can probably talk about the omnibot files. But that should also be mere uploading files.

We don’t have a map rotation, but a map voting in place after all.

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8bitCarlos

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #169 on: 07.11.2014, 17:08:56 »
I was today on the server with fuckbird and i noticed few things, when i write sth. than i have a cooldown and i think that's not good because when i want to said two things or more then i(or something else) could't do that. By gold rush is the match time by 30 min and i think that's too long. By the Map:el kf Final. At the wall, which you must destroy, by the objektiv, its difficult to see that beside to the door someone can destroy the wall and therefore i and fuckbird dosn't know how become the objektiv. at the end we found it out :D

Ich war heute mit Fuckbird auf dem server und mir sind ein paar Dinge aufgefallen nämlich:
 1.das wenn man eine nachricht schreibt dass man erst mal eine Abklingzeit hat bevor man wieder eine nachricht schreiben kann und wenn ich jetzt zb. 2 nachrichten schreiben will dann geht dies nicht. Und deshalb finde ich die Abklingzeit nicht gut.
2. Bei der Map "Gold Rush" ist die Match Zeit bei 30 min. Ich finde dies ein wenig übertrieben.
3. Bei der Map "El kf final" sieht man beim "objektiv" neben der Axis Tür das symbol nicht das man hier die wand sprengen kann und deshalb wusste ich und Fuckbird nicht wie man zum "objektiv" kommt.

$n!p3d

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #170 on: 07.11.2014, 20:47:50 »
I was today on the server with fuckbird and i noticed few things, when i write sth. than i have a cooldown and i think that's not good because when i want to said two things or more then i(or something else) could't do that. By gold rush is the match time by 30 min and i think that's too long. By the Map:el kf Final. At the wall, which you must destroy, by the objektiv, its difficult to see that beside to the door someone can destroy the wall and therefore i and fuckbird dosn't know how become the objektiv. at the end we found it out :D

Ich war heute mit Fuckbird auf dem server und mir sind ein paar Dinge aufgefallen nämlich:
 1.das wenn man eine nachricht schreibt dass man erst mal eine Abklingzeit hat bevor man wieder eine nachricht schreiben kann und wenn ich jetzt zb. 2 nachrichten schreiben will dann geht dies nicht. Und deshalb finde ich die Abklingzeit nicht gut.
2. Bei der Map "Gold Rush" ist die Match Zeit bei 30 min. Ich finde dies ein wenig übertrieben.
3. Bei der Map "El kf final" sieht man beim "objektiv" neben der Axis Tür das symbol nicht das man hier die wand sprengen kann und deshalb wusste ich und Fuckbird nicht wie man zum "objektiv" kommt.

The first thing is something called nocensorflood. It is to stop people spamming messages and writing obscenities.

I think the time limit of gold rush is fine to be honest. Axis just need to hold the initial spawn for as long as possible as well as the bank.

The third thing I am not quite sure what you are referencing

Gauki

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #171 on: 13.11.2014, 22:45:09 »
el kef is a nice map.. but i agree with the obj.. its not easy to know that :P


Kissaki

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #172 on: 06.12.2014, 19:40:57 »
For christmas, I enabled northpole, northpoleClowns, bulldog and et_ice.

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8bitCarlos

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #173 on: 06.12.2014, 21:42:50 »
yeah, i love these maps. :D

Kissaki

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #174 on: 06.12.2014, 23:59:46 »
I also enabled some christmas skins and models (medpacks, hats, mines).

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Gauki

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #175 on: 07.12.2014, 00:15:17 »
I also enabled some christmas skins and models (medpacks, hats, mines).

thanks dude :)


Kissaki

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #176 on: 04.01.2015, 00:37:31 »
I removed the xmas stuff.
Not the winter maps yet though.

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Kissaki

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #177 on: 04.01.2015, 13:43:34 »
I updated the nitmod version to 2.2.1 r819,
and disabled nxac client binary checks as the sha1 client checksum calculation seems broken.
« Last Edit: 04.01.2015, 15:00:30 by Kissaki »

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Gauki

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #178 on: 04.01.2015, 17:13:31 »
means nxac its acutally not enabled? Reason is some sha1 cant connect ? O.o

thx kissaki 4 ure work


Kissaki

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Re: Kifferstube: Maps/ Server Maps Suggestions
« Reply #179 on: 04.01.2015, 17:21:28 »
Some of nxac is enabled, some is not.

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